Non-Linear Music
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Keywords

ludomusicology
non-linear music
Argentine video games
composition and implementation
middleware

How to Cite

Zimmerman, A., Sebastiani, E., Till, L., Olsen, J., Costa, C., Calloni, G., Cardona, L., Bogino, B., Barrnet, M., Bernabide, A., & Leguizamón, L. (2026). Non-Linear Music. INNOVA UNTREF. Revista Argentina De Ciencia Y Tecnología, (17). Retrieved from https://www.revistas.untref.edu.ar/index.php/innova/article/view/2968

Abstract

This article reports on the progress of a project analyzing non-linear music practices in seven Argentine video games (2014–2025). Adopting a qualitative-poietic approach, it combines interviews and gameplay analysis to provide an initial mapping of the surveyed techniques. Key findings highlight resource-constrained creativity, the central role of middleware, and implementation as a compositional act in its own right.

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